first commit

This commit is contained in:
Tim AtLee
2020-07-19 13:25:16 -06:00
commit ad7414e572
8 changed files with 480 additions and 0 deletions

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.pio
.vscode/.browse.c_cpp.db*
.vscode/c_cpp_properties.json
.vscode/launch.json
.vscode/ipch

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# Continuous Integration (CI) is the practice, in software
# engineering, of merging all developer working copies with a shared mainline
# several times a day < https://docs.platformio.org/page/ci/index.html >
#
# Documentation:
#
# * Travis CI Embedded Builds with PlatformIO
# < https://docs.travis-ci.com/user/integration/platformio/ >
#
# * PlatformIO integration with Travis CI
# < https://docs.platformio.org/page/ci/travis.html >
#
# * User Guide for `platformio ci` command
# < https://docs.platformio.org/page/userguide/cmd_ci.html >
#
#
# Please choose one of the following templates (proposed below) and uncomment
# it (remove "# " before each line) or use own configuration according to the
# Travis CI documentation (see above).
#
#
# Template #1: General project. Test it using existing `platformio.ini`.
#
# language: python
# python:
# - "2.7"
#
# sudo: false
# cache:
# directories:
# - "~/.platformio"
#
# install:
# - pip install -U platformio
# - platformio update
#
# script:
# - platformio run
#
# Template #2: The project is intended to be used as a library with examples.
#
# language: python
# python:
# - "2.7"
#
# sudo: false
# cache:
# directories:
# - "~/.platformio"
#
# env:
# - PLATFORMIO_CI_SRC=path/to/test/file.c
# - PLATFORMIO_CI_SRC=examples/file.ino
# - PLATFORMIO_CI_SRC=path/to/test/directory
#
# install:
# - pip install -U platformio
# - platformio update
#
# script:
# - platformio ci --lib="." --board=ID_1 --board=ID_2 --board=ID_N

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{
// See http://go.microsoft.com/fwlink/?LinkId=827846
// for the documentation about the extensions.json format
"recommendations": [
"platformio.platformio-ide"
]
}

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This directory is intended for project header files.
A header file is a file containing C declarations and macro definitions
to be shared between several project source files. You request the use of a
header file in your project source file (C, C++, etc) located in `src` folder
by including it, with the C preprocessing directive `#include'.
```src/main.c
#include "header.h"
int main (void)
{
...
}
```
Including a header file produces the same results as copying the header file
into each source file that needs it. Such copying would be time-consuming
and error-prone. With a header file, the related declarations appear
in only one place. If they need to be changed, they can be changed in one
place, and programs that include the header file will automatically use the
new version when next recompiled. The header file eliminates the labor of
finding and changing all the copies as well as the risk that a failure to
find one copy will result in inconsistencies within a program.
In C, the usual convention is to give header files names that end with `.h'.
It is most portable to use only letters, digits, dashes, and underscores in
header file names, and at most one dot.
Read more about using header files in official GCC documentation:
* Include Syntax
* Include Operation
* Once-Only Headers
* Computed Includes
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html

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This directory is intended for project specific (private) libraries.
PlatformIO will compile them to static libraries and link into executable file.
The source code of each library should be placed in a an own separate directory
("lib/your_library_name/[here are source files]").
For example, see a structure of the following two libraries `Foo` and `Bar`:
|--lib
| |
| |--Bar
| | |--docs
| | |--examples
| | |--src
| | |- Bar.c
| | |- Bar.h
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
| |
| |--Foo
| | |- Foo.c
| | |- Foo.h
| |
| |- README --> THIS FILE
|
|- platformio.ini
|--src
|- main.c
and a contents of `src/main.c`:
```
#include <Foo.h>
#include <Bar.h>
int main (void)
{
...
}
```
PlatformIO Library Dependency Finder will find automatically dependent
libraries scanning project source files.
More information about PlatformIO Library Dependency Finder
- https://docs.platformio.org/page/librarymanager/ldf.html

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; PlatformIO Project Configuration File
;
; Build options: build flags, source filter
; Upload options: custom upload port, speed and extra flags
; Library options: dependencies, extra library storages
; Advanced options: extra scripting
;
; Please visit documentation for the other options and examples
; https://docs.platformio.org/page/projectconf.html
[env:uno]
platform = atmelavr
board = uno
framework = arduino

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#include <LiquidCrystal.h>
#include <Arduino.h>
#include <Keypad.h>
#include <Servo.h>
#include <arduino-timer.h>
// Various variables.
int iDeflection = 48;
int iDelay = 500;
int iSpeed = 5;
bool bRunning = false;
// LCD setup
const int rs = 13, en = 12, d4 = 11, d5 = 10, d6 = 9, d7 = 8;
LiquidCrystal lcd(rs, en, d4, d5, d6, d7);
int displayCycle = 0;
// Keypad setup.
const byte KEYPAD_ROWS = 2;
const byte KEYPAD_COLS = 4;
char hexaKeys[KEYPAD_ROWS][KEYPAD_COLS] = {
{'1', '2', '3', 'A'},
{'4', '5', '6', 'B'}};
byte rowPins[KEYPAD_ROWS] = {A5, A4};
byte colPins[KEYPAD_COLS] = {A3, A2, A1, A0};
Keypad customKeypad = Keypad(makeKeymap(hexaKeys), rowPins, colPins, KEYPAD_ROWS, KEYPAD_COLS);
// Servo setup
Servo mainServo;
int servoPosition = 0;
// Timer setup
auto timer = timer_create_default(); // create a timer with default settings
bool printSerialSetting(void *)
{
Serial.println("ACNH A button clicker, the debug interface.");
Serial.print("Run State: ");
if (bRunning)
{
Serial.println("Is running. A to stop.");
}
else
{
Serial.println("Is not running. B to test, A to start.");
}
Serial.print("Deflection (1/4): ");
Serial.println(iDeflection);
Serial.print("Delay (2/5): ");
Serial.println(iDelay);
Serial.print("Speed (3/6): ");
Serial.println(iSpeed);
Serial.print("Total cycle time (2 x (Speed * Deflection)) + Delay): ");
Serial.println((iSpeed * iDeflection) + 15 + (iSpeed * iDeflection) + iDelay);
Serial.println();
return (true);
}
bool printLCDSettings(void *)
{
lcd.clear();
switch (displayCycle % 4)
{
case 0:
lcd.setCursor(0, 0);
lcd.print("Deflection (1/4)");
lcd.setCursor(0, 1);
lcd.print(iDeflection);
break;
case 1:
lcd.setCursor(0, 0);
lcd.print("Push Speed (2,5)");
lcd.setCursor(0, 1);
lcd.print(iSpeed);
break;
case 2:
lcd.setCursor(0, 0);
lcd.print("Push Delay (3,6)");
lcd.setCursor(0, 1);
lcd.print(iDelay);
break;
case 3:
lcd.setCursor(0, 0);
lcd.print("Total Cycle: ");
lcd.setCursor(0, 1);
lcd.print((iSpeed * iDeflection) + 15 + (iSpeed * iDeflection) + iDelay);
break;
}
displayCycle++;
return (true);
}
void doPulse()
{
for (int i = 0; i <= iDeflection; i++)
{
mainServo.write(i);
delay(iSpeed);
}
delay(15);
for (int i = iDeflection; i > servoPosition; i--)
{
mainServo.write(i);
delay(iSpeed);
}
}
void setup()
{
//set up the LCD's number of columns and rows:
lcd.begin(16, 2);
// put your setup code here, to run once:
Serial.begin(9600);
// Setup the main server
mainServo.attach(6);
mainServo.write(0);
Serial.println("Setup complete");
lcd.setCursor(0, 0);
lcd.print("ACNH AutoClicker");
displayCycle = 0;
timer.every(10000, printSerialSetting);
timer.every(2500, printLCDSettings);
}
void parseInput(char c) {
switch(c) {
case '1':
iDeflection++;
displayCycle = 0;
break;
case '4':
iDeflection--;
displayCycle = 0;
break;
case '2':
iSpeed++;
displayCycle = 1;
break;
case '5':
iSpeed--;
displayCycle = 1;
break;
case '3':
iDelay+=10;
displayCycle = 2;
break;
case '6':
iDelay-=10;
displayCycle = 3;
break;
}
iDeflection = constrain(iDeflection,0,180);
iSpeed = constrain(iSpeed, 1, 1000);
iDelay = constrain(iDelay, 10, 10000);
printLCDSettings(0);
}
void loop()
{
timer.tick();
char customKey = customKeypad.getKey();
if (customKey){
Serial.print("Console received: ");
Serial.println(customKey);
parseInput(customKey);
}
}
/*
void loop()
{
// put your main code here, to run repeatedly:
//Serial.println("Hello.");
//delay(1000);
//printSetting();
// print the string when a newline arrives:
if (stringComplete)
{
switch (inputString[0])
{
case 's':
if (bRunning)
{
bRunning = false;
}
else
{
bRunning = true;
}
break;
case 't':
// If we're running, don't do anything.
if (bRunning)
{
break;
}
else
{
doPulse();
}
break;
case 'a':
iDeflection++;
break;
case 'z':
iDeflection--;
break;
case 'd':
iDelay += 100;
break;
case 'c':
iDelay -= 100;
break;
case 'f':
iSpeed++;
break;
case 'v':
iSpeed--;
break;
}
iDeflection = constrain(iDeflection, 0, 180);
iDelay = constrain(iDelay, 10, 1000);
iSpeed = constrain(iSpeed, 0, 100);
printSetting();
// Serial.println(inputString);
// clear the string:
inputString = "";
stringComplete = false;
}
if (bRunning)
{
doPulse();
delay(iDelay);
}
}
*/
/*
SerialEvent occurs whenever a new data comes in the hardware serial RX. This
routine is run between each time loop() runs, so using delay inside loop can
delay response. Multiple bytes of data may be available.
void serialEvent()
{
while (Serial.available())
{
// get the new byte:
char inChar = (char)Serial.read();
// add it to the inputString:
inputString += inChar;
// if the incoming character is a newline, set a flag so the main loop can
// do something about it:
if (inChar == '\n')
{
stringComplete = true;
}
}
}
*/

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This directory is intended for PIO Unit Testing and project tests.
Unit Testing is a software testing method by which individual units of
source code, sets of one or more MCU program modules together with associated
control data, usage procedures, and operating procedures, are tested to
determine whether they are fit for use. Unit testing finds problems early
in the development cycle.
More information about PIO Unit Testing:
- https://docs.platformio.org/page/plus/unit-testing.html